Dan Martin
Art Director · Visual Designer
U.S. citizen · No current clearance; open to sponsorship
Summary
Art director with twelve years of launch campaigns at Armed Mind for HBO, Paramount Pictures, Activision, Disney, and Netflix Games, including a decade on Call of Duty. I design the pitch, then make the work: executive decks, interfaces, motion graphics, scripted video, 3D, identity systems, and concept art. Campaigns I contributed to have won a Cannes Lions Silver Lion, two Clio Awards, and five Webby Awards, plus six Clio shortlists in 2026.
Experience
- Design, illustrate, composite, animate, and build in 3D for film, TV, and game launches, from concept through delivery.
- Design executive-level pitch and production decks for blockbuster film, AAA game, and series launches.
- Cut, design motion graphics for, and mix award case films (Scream VI, Top Gun: Maverick, Free Guy); also wrote the Scream VI case film.
Selected projects
Independent work
- 3D-printable kits for 32mm diorama makers: character, equipment, and weapons design. 3D modeling and sculpting in Blender and 3DCoat. Resin and FDM test printing. Brand identity and launch graphics.
- Scriptwriting, IP development, blue-sky illustration, and concept design for film, episodic, stage, video game, and theatrical production.
Awards and honors
Skills
- Motion and interface
- Interface design, editing, compositing, motion graphics, short animation, sound design (After Effects, Premiere, Logic Pro)
- Concept art
- Photo compositing, digital painting, illustration, retouching (Photoshop, Illustrator)
- 3D
- Modeling, sculpting, texturing, rendering, and print preparation (Blender, 3DCoat, KeyShot)
- Presentations
- Executive-level pitch and production decks (Keynote, PowerPoint)
- Graphic design
- Information design and infographics, document and data design, brand identity, visual systems, layout, custom font authoring
- AI
- Local text, code, and image generation; custom production tools
Education
B.S., Illustration · Indiana Wesleyan University · 2011